swift
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Lobby client launching and connecting FS9. More...
Signals | |
void | disconnected () |
Emitted when FS9 is closed. | |
Public Member Functions | |
CLobbyClient (QObject *parent=nullptr) | |
Constructor. | |
virtual | ~CLobbyClient () |
Destructor. | |
HRESULT | initDirectPlay () |
Initialize DirectPlay. | |
bool | canLobbyConnect () |
Can FS9 be lobby connected? | |
HRESULT | connectFs9ToHost (const QString &address) |
Connect FS9 simulator to our host. | |
Lobby client launching and connecting FS9.
Definition at line 17 of file lobbyclient.h.