swift
Functions
audioutilities.h File Reference

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Functions

void swift::sound::occupyAudioInputDevice ()
 Open a input device.
 
QVector< float > swift::sound::convertBytesTo32BitFloatPCM (const QByteArray &input)
 Conversion functions.
 
QVector< qint16 > swift::sound::convertBytesTo16BitPCM (const QByteArray &input)
 Conversion functions.
 
QVector< float > swift::sound::convertFromMonoToStereo (const QVector< float > &mono)
 Conversion functions.
 
QVector< qint16 > swift::sound::convertFromStereoToMono (const QVector< qint16 > &stereo)
 Conversion functions.
 
QVector< float > swift::sound::convertFromShortToFloat (const QVector< qint16 > &input)
 Conversion functions.
 
QAudioDevice swift::sound::getLowestLatencyDevice (const CAudioDeviceInfo &device, QAudioFormat &format)
 Conversion functions.
 
QAudioDevice swift::sound::getHighestCompatibleOutputDevice (const CAudioDeviceInfo &device, QAudioFormat &format)
 Conversion functions.
 
QString swift::sound::toQString (const QAudioFormat &format)
 Conversion functions.
 
const QString & swift::sound::toQString (QSysInfo::Endian s)
 Conversion functions.
 
const QString & swift::sound::toQString (QAudioFormat::SampleFormat e)
 Conversion functions.
 
double swift::sound::normalize0to100 (double in)
 Normalize audio volume to 0..100.
 
qreal swift::sound::normalize0to100qr (double in)
 Normalize audio volume to 0..100.